Struct tokio::net::windows::named_pipe::NamedPipeServer
source · [−]pub struct NamedPipeServer { /* private fields */ }
Expand description
A Windows named pipe server.
Accepting client connections involves creating a server with
ServerOptions::create
and waiting for clients to connect using
NamedPipeServer::connect
.
To avoid having clients sporadically fail with
std::io::ErrorKind::NotFound
when they connect to a server, we must
ensure that at least one server instance is available at all times. This
means that the typical listen loop for a server is a bit involved, because
we have to ensure that we never drop a server accidentally while a client
might connect.
So a correctly implemented server looks like this:
use std::io;
use tokio::net::windows::named_pipe::ServerOptions;
const PIPE_NAME: &str = r"\\.\pipe\named-pipe-idiomatic-server";
// The first server needs to be constructed early so that clients can
// be correctly connected. Otherwise calling .wait will cause the client to
// error.
//
// Here we also make use of `first_pipe_instance`, which will ensure that
// there are no other servers up and running already.
let mut server = ServerOptions::new()
.first_pipe_instance(true)
.create(PIPE_NAME)?;
// Spawn the server loop.
let server = tokio::spawn(async move {
loop {
// Wait for a client to connect.
let connected = server.connect().await?;
// Construct the next server to be connected before sending the one
// we already have of onto a task. This ensures that the server
// isn't closed (after it's done in the task) before a new one is
// available. Otherwise the client might error with
// `io::ErrorKind::NotFound`.
server = ServerOptions::new().create(PIPE_NAME)?;
let client = tokio::spawn(async move {
/* use the connected client */
});
}
Ok::<_, io::Error>(())
});
/* do something else not server related here */
Implementations
sourceimpl NamedPipeServer
impl NamedPipeServer
sourcepub unsafe fn from_raw_handle(handle: RawHandle) -> Result<Self>
pub unsafe fn from_raw_handle(handle: RawHandle) -> Result<Self>
Constructs a new named pipe server from the specified raw handle.
This function will consume ownership of the handle given, passing responsibility for closing the handle to the returned object.
This function is also unsafe as the primitives currently returned have the contract that they are the sole owner of the file descriptor they are wrapping. Usage of this function could accidentally allow violating this contract which can cause memory unsafety in code that relies on it being true.
Errors
This errors if called outside of a Tokio Runtime, or in a runtime that has not enabled I/O, or if any OS-specific I/O errors occur.
sourcepub fn info(&self) -> Result<PipeInfo>
pub fn info(&self) -> Result<PipeInfo>
Retrieves information about the named pipe the server is associated with.
use tokio::net::windows::named_pipe::{PipeEnd, PipeMode, ServerOptions};
const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-server-info";
let server = ServerOptions::new()
.pipe_mode(PipeMode::Message)
.max_instances(5)
.create(PIPE_NAME)?;
let server_info = server.info()?;
assert_eq!(server_info.end, PipeEnd::Server);
assert_eq!(server_info.mode, PipeMode::Message);
assert_eq!(server_info.max_instances, 5);
sourcepub async fn connect(&self) -> Result<()>
pub async fn connect(&self) -> Result<()>
Enables a named pipe server process to wait for a client process to connect to an instance of a named pipe. A client process connects by creating a named pipe with the same name.
This corresponds to the ConnectNamedPipe
system call.
Cancel safety
This method is cancellation safe in the sense that if it is used as the
event in a select!
statement and some other branch
completes first, then no connection events have been lost.
Example
use tokio::net::windows::named_pipe::ServerOptions;
const PIPE_NAME: &str = r"\\.\pipe\mynamedpipe";
let pipe = ServerOptions::new().create(PIPE_NAME)?;
// Wait for a client to connect.
pipe.connect().await?;
// Use the connected client...
sourcepub fn disconnect(&self) -> Result<()>
pub fn disconnect(&self) -> Result<()>
Disconnects the server end of a named pipe instance from a client process.
use tokio::io::AsyncWriteExt;
use tokio::net::windows::named_pipe::{ClientOptions, ServerOptions};
use winapi::shared::winerror;
const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-disconnect";
let server = ServerOptions::new()
.create(PIPE_NAME)?;
let mut client = ClientOptions::new()
.open(PIPE_NAME)?;
// Wait for a client to become connected.
server.connect().await?;
// Forcibly disconnect the client.
server.disconnect()?;
// Write fails with an OS-specific error after client has been
// disconnected.
let e = client.write(b"ping").await.unwrap_err();
assert_eq!(e.raw_os_error(), Some(winerror::ERROR_PIPE_NOT_CONNECTED as i32));
sourcepub async fn ready(&self, interest: Interest) -> Result<Ready>
pub async fn ready(&self, interest: Interest) -> Result<Ready>
Waits for any of the requested ready states.
This function is usually paired with try_read()
or try_write()
. It
can be used to concurrently read / write to the same pipe on a single
task without splitting the pipe.
Examples
Concurrently read and write to the pipe on the same task without splitting.
use tokio::io::Interest;
use tokio::net::windows::named_pipe;
use std::error::Error;
use std::io;
const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-server-ready";
#[tokio::main]
async fn main() -> Result<(), Box<dyn Error>> {
let server = named_pipe::ServerOptions::new()
.create(PIPE_NAME)?;
loop {
let ready = server.ready(Interest::READABLE | Interest::WRITABLE).await?;
if ready.is_readable() {
let mut data = vec![0; 1024];
// Try to read data, this may still fail with `WouldBlock`
// if the readiness event is a false positive.
match server.try_read(&mut data) {
Ok(n) => {
println!("read {} bytes", n);
}
Err(e) if e.kind() == io::ErrorKind::WouldBlock => {
continue;
}
Err(e) => {
return Err(e.into());
}
}
}
if ready.is_writable() {
// Try to write data, this may still fail with `WouldBlock`
// if the readiness event is a false positive.
match server.try_write(b"hello world") {
Ok(n) => {
println!("write {} bytes", n);
}
Err(e) if e.kind() == io::ErrorKind::WouldBlock => {
continue;
}
Err(e) => {
return Err(e.into());
}
}
}
}
}
sourcepub async fn readable(&self) -> Result<()>
pub async fn readable(&self) -> Result<()>
Waits for the pipe to become readable.
This function is equivalent to ready(Interest::READABLE)
and is usually
paired with try_read()
.
Examples
use tokio::net::windows::named_pipe;
use std::error::Error;
use std::io;
const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-server-readable";
#[tokio::main]
async fn main() -> Result<(), Box<dyn Error>> {
let server = named_pipe::ServerOptions::new()
.create(PIPE_NAME)?;
let mut msg = vec![0; 1024];
loop {
// Wait for the pipe to be readable
server.readable().await?;
// Try to read data, this may still fail with `WouldBlock`
// if the readiness event is a false positive.
match server.try_read(&mut msg) {
Ok(n) => {
msg.truncate(n);
break;
}
Err(e) if e.kind() == io::ErrorKind::WouldBlock => {
continue;
}
Err(e) => {
return Err(e.into());
}
}
}
println!("GOT = {:?}", msg);
Ok(())
}
sourcepub fn poll_read_ready(&self, cx: &mut Context<'_>) -> Poll<Result<()>>
pub fn poll_read_ready(&self, cx: &mut Context<'_>) -> Poll<Result<()>>
Polls for read readiness.
If the pipe is not currently ready for reading, this method will
store a clone of the Waker
from the provided Context
. When the pipe
becomes ready for reading, Waker::wake
will be called on the waker.
Note that on multiple calls to poll_read_ready
or poll_read
, only
the Waker
from the Context
passed to the most recent call is
scheduled to receive a wakeup. (However, poll_write_ready
retains a
second, independent waker.)
This function is intended for cases where creating and pinning a future
via readable
is not feasible. Where possible, using readable
is
preferred, as this supports polling from multiple tasks at once.
Return value
The function returns:
Poll::Pending
if the pipe is not ready for reading.Poll::Ready(Ok(()))
if the pipe is ready for reading.Poll::Ready(Err(e))
if an error is encountered.
Errors
This function may encounter any standard I/O error except WouldBlock
.
sourcepub fn try_read(&self, buf: &mut [u8]) -> Result<usize>
pub fn try_read(&self, buf: &mut [u8]) -> Result<usize>
Tries to read data from the pipe into the provided buffer, returning how many bytes were read.
Receives any pending data from the pipe but does not wait for new data
to arrive. On success, returns the number of bytes read. Because
try_read()
is non-blocking, the buffer does not have to be stored by
the async task and can exist entirely on the stack.
Usually, readable()
or ready()
is used with this function.
Return
If data is successfully read, Ok(n)
is returned, where n
is the
number of bytes read. Ok(0)
indicates the pipe’s read half is closed
and will no longer yield data. If the pipe is not ready to read data
Err(io::ErrorKind::WouldBlock)
is returned.
Examples
use tokio::net::windows::named_pipe;
use std::error::Error;
use std::io;
const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-server-try-read";
#[tokio::main]
async fn main() -> Result<(), Box<dyn Error>> {
let server = named_pipe::ServerOptions::new()
.create(PIPE_NAME)?;
loop {
// Wait for the pipe to be readable
server.readable().await?;
// Creating the buffer **after** the `await` prevents it from
// being stored in the async task.
let mut buf = [0; 4096];
// Try to read data, this may still fail with `WouldBlock`
// if the readiness event is a false positive.
match server.try_read(&mut buf) {
Ok(0) => break,
Ok(n) => {
println!("read {} bytes", n);
}
Err(e) if e.kind() == io::ErrorKind::WouldBlock => {
continue;
}
Err(e) => {
return Err(e.into());
}
}
}
Ok(())
}
sourcepub fn try_read_vectored(&self, bufs: &mut [IoSliceMut<'_>]) -> Result<usize>
pub fn try_read_vectored(&self, bufs: &mut [IoSliceMut<'_>]) -> Result<usize>
Tries to read data from the pipe into the provided buffers, returning how many bytes were read.
Data is copied to fill each buffer in order, with the final buffer
written to possibly being only partially filled. This method behaves
equivalently to a single call to try_read()
with concatenated
buffers.
Receives any pending data from the pipe but does not wait for new data
to arrive. On success, returns the number of bytes read. Because
try_read_vectored()
is non-blocking, the buffer does not have to be
stored by the async task and can exist entirely on the stack.
Usually, readable()
or ready()
is used with this function.
Return
If data is successfully read, Ok(n)
is returned, where n
is the
number of bytes read. Ok(0)
indicates the pipe’s read half is closed
and will no longer yield data. If the pipe is not ready to read data
Err(io::ErrorKind::WouldBlock)
is returned.
Examples
use tokio::net::windows::named_pipe;
use std::error::Error;
use std::io::{self, IoSliceMut};
const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-server-try-read-vectored";
#[tokio::main]
async fn main() -> Result<(), Box<dyn Error>> {
let server = named_pipe::ServerOptions::new()
.create(PIPE_NAME)?;
loop {
// Wait for the pipe to be readable
server.readable().await?;
// Creating the buffer **after** the `await` prevents it from
// being stored in the async task.
let mut buf_a = [0; 512];
let mut buf_b = [0; 1024];
let mut bufs = [
IoSliceMut::new(&mut buf_a),
IoSliceMut::new(&mut buf_b),
];
// Try to read data, this may still fail with `WouldBlock`
// if the readiness event is a false positive.
match server.try_read_vectored(&mut bufs) {
Ok(0) => break,
Ok(n) => {
println!("read {} bytes", n);
}
Err(e) if e.kind() == io::ErrorKind::WouldBlock => {
continue;
}
Err(e) => {
return Err(e.into());
}
}
}
Ok(())
}
sourcepub fn try_read_buf<B: BufMut>(&self, buf: &mut B) -> Result<usize>
pub fn try_read_buf<B: BufMut>(&self, buf: &mut B) -> Result<usize>
Tries to read data from the stream into the provided buffer, advancing the buffer’s internal cursor, returning how many bytes were read.
Receives any pending data from the socket but does not wait for new data
to arrive. On success, returns the number of bytes read. Because
try_read_buf()
is non-blocking, the buffer does not have to be stored by
the async task and can exist entirely on the stack.
Usually, readable()
or ready()
is used with this function.
Return
If data is successfully read, Ok(n)
is returned, where n
is the
number of bytes read. Ok(0)
indicates the stream’s read half is closed
and will no longer yield data. If the stream is not ready to read data
Err(io::ErrorKind::WouldBlock)
is returned.
Examples
use tokio::net::windows::named_pipe;
use std::error::Error;
use std::io;
const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-client-readable";
#[tokio::main]
async fn main() -> Result<(), Box<dyn Error>> {
let server = named_pipe::ServerOptions::new().create(PIPE_NAME)?;
loop {
// Wait for the socket to be readable
server.readable().await?;
let mut buf = Vec::with_capacity(4096);
// Try to read data, this may still fail with `WouldBlock`
// if the readiness event is a false positive.
match server.try_read_buf(&mut buf) {
Ok(0) => break,
Ok(n) => {
println!("read {} bytes", n);
}
Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {
continue;
}
Err(e) => {
return Err(e.into());
}
}
}
Ok(())
}
sourcepub async fn writable(&self) -> Result<()>
pub async fn writable(&self) -> Result<()>
Waits for the pipe to become writable.
This function is equivalent to ready(Interest::WRITABLE)
and is usually
paired with try_write()
.
Examples
use tokio::net::windows::named_pipe;
use std::error::Error;
use std::io;
const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-server-writable";
#[tokio::main]
async fn main() -> Result<(), Box<dyn Error>> {
let server = named_pipe::ServerOptions::new()
.create(PIPE_NAME)?;
loop {
// Wait for the pipe to be writable
server.writable().await?;
// Try to write data, this may still fail with `WouldBlock`
// if the readiness event is a false positive.
match server.try_write(b"hello world") {
Ok(n) => {
break;
}
Err(e) if e.kind() == io::ErrorKind::WouldBlock => {
continue;
}
Err(e) => {
return Err(e.into());
}
}
}
Ok(())
}
sourcepub fn poll_write_ready(&self, cx: &mut Context<'_>) -> Poll<Result<()>>
pub fn poll_write_ready(&self, cx: &mut Context<'_>) -> Poll<Result<()>>
Polls for write readiness.
If the pipe is not currently ready for writing, this method will
store a clone of the Waker
from the provided Context
. When the pipe
becomes ready for writing, Waker::wake
will be called on the waker.
Note that on multiple calls to poll_write_ready
or poll_write
, only
the Waker
from the Context
passed to the most recent call is
scheduled to receive a wakeup. (However, poll_read_ready
retains a
second, independent waker.)
This function is intended for cases where creating and pinning a future
via writable
is not feasible. Where possible, using writable
is
preferred, as this supports polling from multiple tasks at once.
Return value
The function returns:
Poll::Pending
if the pipe is not ready for writing.Poll::Ready(Ok(()))
if the pipe is ready for writing.Poll::Ready(Err(e))
if an error is encountered.
Errors
This function may encounter any standard I/O error except WouldBlock
.
sourcepub fn try_write(&self, buf: &[u8]) -> Result<usize>
pub fn try_write(&self, buf: &[u8]) -> Result<usize>
Tries to write a buffer to the pipe, returning how many bytes were written.
The function will attempt to write the entire contents of buf
, but
only part of the buffer may be written.
This function is usually paired with writable()
.
Return
If data is successfully written, Ok(n)
is returned, where n
is the
number of bytes written. If the pipe is not ready to write data,
Err(io::ErrorKind::WouldBlock)
is returned.
Examples
use tokio::net::windows::named_pipe;
use std::error::Error;
use std::io;
const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-server-try-write";
#[tokio::main]
async fn main() -> Result<(), Box<dyn Error>> {
let server = named_pipe::ServerOptions::new()
.create(PIPE_NAME)?;
loop {
// Wait for the pipe to be writable
server.writable().await?;
// Try to write data, this may still fail with `WouldBlock`
// if the readiness event is a false positive.
match server.try_write(b"hello world") {
Ok(n) => {
break;
}
Err(e) if e.kind() == io::ErrorKind::WouldBlock => {
continue;
}
Err(e) => {
return Err(e.into());
}
}
}
Ok(())
}
sourcepub fn try_write_vectored(&self, buf: &[IoSlice<'_>]) -> Result<usize>
pub fn try_write_vectored(&self, buf: &[IoSlice<'_>]) -> Result<usize>
Tries to write several buffers to the pipe, returning how many bytes were written.
Data is written from each buffer in order, with the final buffer read
from possible being only partially consumed. This method behaves
equivalently to a single call to try_write()
with concatenated
buffers.
This function is usually paired with writable()
.
Return
If data is successfully written, Ok(n)
is returned, where n
is the
number of bytes written. If the pipe is not ready to write data,
Err(io::ErrorKind::WouldBlock)
is returned.
Examples
use tokio::net::windows::named_pipe;
use std::error::Error;
use std::io;
const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-server-try-write-vectored";
#[tokio::main]
async fn main() -> Result<(), Box<dyn Error>> {
let server = named_pipe::ServerOptions::new()
.create(PIPE_NAME)?;
let bufs = [io::IoSlice::new(b"hello "), io::IoSlice::new(b"world")];
loop {
// Wait for the pipe to be writable
server.writable().await?;
// Try to write data, this may still fail with `WouldBlock`
// if the readiness event is a false positive.
match server.try_write_vectored(&bufs) {
Ok(n) => {
break;
}
Err(e) if e.kind() == io::ErrorKind::WouldBlock => {
continue;
}
Err(e) => {
return Err(e.into());
}
}
}
Ok(())
}
sourcepub fn try_io<R>(
&self,
interest: Interest,
f: impl FnOnce() -> Result<R>
) -> Result<R>
pub fn try_io<R>(
&self,
interest: Interest,
f: impl FnOnce() -> Result<R>
) -> Result<R>
Tries to read or write from the socket using a user-provided IO operation.
If the socket is ready, the provided closure is called. The closure
should attempt to perform IO operation from the socket by manually
calling the appropriate syscall. If the operation fails because the
socket is not actually ready, then the closure should return a
WouldBlock
error and the readiness flag is cleared. The return value
of the closure is then returned by try_io
.
If the socket is not ready, then the closure is not called
and a WouldBlock
error is returned.
The closure should only return a WouldBlock
error if it has performed
an IO operation on the socket that failed due to the socket not being
ready. Returning a WouldBlock
error in any other situation will
incorrectly clear the readiness flag, which can cause the socket to
behave incorrectly.
The closure should not perform the IO operation using any of the
methods defined on the Tokio NamedPipeServer
type, as this will mess with
the readiness flag and can cause the socket to behave incorrectly.
Usually, readable()
, writable()
or ready()
is used with this function.
Trait Implementations
sourceimpl AsRawHandle for NamedPipeServer
impl AsRawHandle for NamedPipeServer
sourcefn as_raw_handle(&self) -> RawHandle
fn as_raw_handle(&self) -> RawHandle
Extracts the raw handle. Read more
sourceimpl AsyncRead for NamedPipeServer
impl AsyncRead for NamedPipeServer
sourceimpl AsyncWrite for NamedPipeServer
impl AsyncWrite for NamedPipeServer
sourcefn poll_write(
self: Pin<&mut Self>,
cx: &mut Context<'_>,
buf: &[u8]
) -> Poll<Result<usize>>
fn poll_write(
self: Pin<&mut Self>,
cx: &mut Context<'_>,
buf: &[u8]
) -> Poll<Result<usize>>
Attempt to write bytes from buf
into the object. Read more
sourcefn poll_write_vectored(
self: Pin<&mut Self>,
cx: &mut Context<'_>,
bufs: &[IoSlice<'_>]
) -> Poll<Result<usize>>
fn poll_write_vectored(
self: Pin<&mut Self>,
cx: &mut Context<'_>,
bufs: &[IoSlice<'_>]
) -> Poll<Result<usize>>
Like poll_write
, except that it writes from a slice of buffers. Read more
sourcefn poll_flush(self: Pin<&mut Self>, _cx: &mut Context<'_>) -> Poll<Result<()>>
fn poll_flush(self: Pin<&mut Self>, _cx: &mut Context<'_>) -> Poll<Result<()>>
Attempts to flush the object, ensuring that any buffered data reach their destination. Read more
sourcefn poll_shutdown(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Result<()>>
fn poll_shutdown(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Result<()>>
Initiates or attempts to shut down this writer, returning success when the I/O connection has completely shut down. Read more
sourcefn is_write_vectored(&self) -> bool
fn is_write_vectored(&self) -> bool
Determines if this writer has an efficient poll_write_vectored
implementation. Read more
Auto Trait Implementations
impl RefUnwindSafe for NamedPipeServer
impl Send for NamedPipeServer
impl Sync for NamedPipeServer
impl Unpin for NamedPipeServer
impl UnwindSafe for NamedPipeServer
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more