pub struct SessionEntityType {
    pub name: String,
    pub entity_override_mode: i32,
    pub entities: Vec<Entity>,
}
Expand description

Session entity types are referred to as User entity types and are entities that are built for an individual user such as favorites, preferences, playlists, and so on.

You can redefine a session entity type at the session level to extend or replace a [custom entity type][google.cloud.dialogflow.cx.v3.EntityType] at the user session level (we refer to the entity types defined at the agent level as “custom entity types”).

Note: session entity types apply to all queries, regardless of the language.

For more information about entity types, see the Dialogflow documentation.

Fields

name: String

Required. The unique identifier of the session entity type. Format: projects/<Project ID>/locations/<Location ID>/agents/<Agent ID>/sessions/<Session ID>/entityTypes/<Entity Type ID> or projects/<Project ID>/locations/<Location ID>/agents/<Agent ID>/environments/<Environment ID>/sessions/<Session ID>/entityTypes/<Entity Type ID>. If Environment ID is not specified, we assume default ‘draft’ environment.

entity_override_mode: i32

Required. Indicates whether the additional data should override or supplement the custom entity type definition.

entities: Vec<Entity>

Required. The collection of entities to override or supplement the custom entity type.

Implementations

Returns the enum value of entity_override_mode, or the default if the field is set to an invalid enum value.

Sets entity_override_mode to the provided enum value.

Trait Implementations

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Decodes an instance of the message from a buffer, and merges it into self. Read more

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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more

Auto Trait Implementations

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