#[repr(C)]pub struct SYSTEM_PROCESSOR_PERFORMANCE_STATE_DISTRIBUTION {
pub ProcessorNumber: ULONG,
pub StateCount: ULONG,
pub States: [SYSTEM_PROCESSOR_PERFORMANCE_HITCOUNT; 1],
}
Fields
ProcessorNumber: ULONG
StateCount: ULONG
States: [SYSTEM_PROCESSOR_PERFORMANCE_HITCOUNT; 1]
Trait Implementations
sourceimpl Clone for SYSTEM_PROCESSOR_PERFORMANCE_STATE_DISTRIBUTION
impl Clone for SYSTEM_PROCESSOR_PERFORMANCE_STATE_DISTRIBUTION
sourcefn clone(&self) -> SYSTEM_PROCESSOR_PERFORMANCE_STATE_DISTRIBUTION
fn clone(&self) -> SYSTEM_PROCESSOR_PERFORMANCE_STATE_DISTRIBUTION
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl Copy for SYSTEM_PROCESSOR_PERFORMANCE_STATE_DISTRIBUTION
Auto Trait Implementations
impl RefUnwindSafe for SYSTEM_PROCESSOR_PERFORMANCE_STATE_DISTRIBUTION
impl Send for SYSTEM_PROCESSOR_PERFORMANCE_STATE_DISTRIBUTION
impl Sync for SYSTEM_PROCESSOR_PERFORMANCE_STATE_DISTRIBUTION
impl Unpin for SYSTEM_PROCESSOR_PERFORMANCE_STATE_DISTRIBUTION
impl UnwindSafe for SYSTEM_PROCESSOR_PERFORMANCE_STATE_DISTRIBUTION
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more