#[repr(C)]
pub struct SYSTEM_CONTEXT_SWITCH_INFORMATION { pub ContextSwitches: ULONG, pub FindAny: ULONG, pub FindLast: ULONG, pub FindIdeal: ULONG, pub IdleAny: ULONG, pub IdleCurrent: ULONG, pub IdleLast: ULONG, pub IdleIdeal: ULONG, pub PreemptAny: ULONG, pub PreemptCurrent: ULONG, pub PreemptLast: ULONG, pub SwitchToIdle: ULONG, }

Fields

ContextSwitches: ULONGFindAny: ULONGFindLast: ULONGFindIdeal: ULONGIdleAny: ULONGIdleCurrent: ULONGIdleLast: ULONGIdleIdeal: ULONGPreemptAny: ULONGPreemptCurrent: ULONGPreemptLast: ULONGSwitchToIdle: ULONG

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